Avian Adventure: A Unity Game
Avian Adventure was created as a way to pay homage to the classic game, “Flappy Bird.” It was developed by the team as a way to learn Unity and create a 2D game that utilized elements such as “pre-fabs” and spawners, as well as making sure that the various assets would be destroyed upon leaving the game screen.
For this game, I worked on the Start Screen and various UI elements. I worked with the other members of the team to ensure that the tone and vision of the game were carried throughout all the different screens and assets.