Don’t Stick Around: A Unity Game

Don’t Stick Around is a single-player horror game in which you are dropped into a woodland forest at night and must survive on your own. You are tasked with exploring the dense forest and finding sticks so that you can build a campfire and scare off the monster that is currently hunting you.

For this project, I took on the role of narrative and UX/UI Designer. I wrote the different endings depending on whether the player is able to build their fire and survive, or if they get caught by the monster that is lurking. I also designed the Start Screen of the game, as well as the buttons within.